Big update!
I have been working on this game a lot when I have the time, and this update brings the game to a place I'm quite happy with. :>
This update includes:
- Singleplayer
- Enemies that are properly synced between all players when playing online
- Improved combat with the enemies
- Wild pigs
- Drops for enemies and pigs
- A way to heal through dropped meat
- Various bug fixes
- Miscellaneous quality of life additions
There's a chance I leave the game at this state, but if I do continue to work on it, here's what I have planned for the future:
- Sounds/music
-In game communication in multiplayer
- The ability to make your room public and joinable by people who don't have your room code (better matchmaking)
- Drowning (Pigs are currently the only things that water hurts, which is very weird)
- More interactions with the god player (some ideas are holy decrees, and the ability to sacrifice things at an alter)
- Enemy pathfinding, and idle wandering
- More items/tiles
- PVP
(no promises though, I'm not a fortune teller that knows what will happen later)
Files
Get Land of Hexagods
Land of Hexagods
A multiplayer game where the host is playing a world sandbox game, and everyone else has to get by in their world.
Status | In development |
Author | Lavalamp |
Genre | Simulation, Adventure |
Tags | Action-Adventure, Massively multiplayer, Multiplayer, Top-Down |
Comments
Log in with itch.io to leave a comment.
Very nice 👍